Tin: We’re not choreographers so we do as well as we can! After we 3D scan people and sculpt them, we rig them so we can control the bodies. And then we use motion captures of different movements and we cut that up to create new choreography. The moves relate to the different people in some ways, but we also choreographed a way for them to all dance together in unison, so there’s this kind of hive-mind organism.
Ed: We use a real-time game engine to make everything. It’s interesting to use gaming technology and try to do something different with it.
Tin: We’re very interested in emerging technologies as a medium and tool for creating work. Eventually, we’re going to get our own motion capture suits and capture our own motion but for now we’re using sourced motion data.
Ed: Probably not our motion! We’re using a live engine because we want to start doing more interactive stuff, using live data to affect the dancing. One of the reasons we’re so interested in new technology is that it allows for new ways of communicating. One side is the technology: How do we do this? The other is: What do we want to say with it? This technology didn’t exist five or ten years ago. What does that allow us to talk about?